

Once they made it back to the outpost, Strain explained that other rescue missions will direct you to soldiers marooned in Danforth after all - as in State of Decay - it's possible for the player character to die, and once that happens, you'll switch to controlling a different soldier. Grant even managed to fight off some zombies while in the bed of a pickup truck Strain was driving. The AI for Grant wasn't dumb: He followed Strain's character as Strain switched cars, and Dr.


This isn't an escort mission with a helpless person. Grant, and then the two of them escaped the area together. He drove along a highway littered with zombies and abandoned vehicles to get to Dr. According to Strain, Lifeline brings a brand-new region with an area of 4 square kilometers into State of Decay. Lifeline includes some new vehicles and graphical improvements over the original game, and they were apparent in our demo. Keeping the place sanitary is a key factor in maintaining morale, so Strain constructed a latrine.Īfterward, he went into Danforth on a mission to rescue a man named Dr. We watched Undead Labs founder Jeff Strain play a rescue mission in Lifeline, and before he began, he scrolled through the game's interface for building out your base. As in State of Decay, your outpost becomes more challenging to manage as its population grows. Missions in Lifeline will focus on picking up people trapped in Danforth and bringing them back home so the military can extract them to safety via helicopter when the next resource drop comes around. That forces you and your comrades to head out of your base into town, in an attempt to rescue civilians and gather resources to fortify your defenses. But all of it dwindles over time in the face of the zombie outbreak: Your supplies gradually deteriorate, and resupplies from your group's commanders become more rare.

Unlike in State of Decay, you start out with plenty of rations and support from the larger military. Lifeline casts the player as a member of Greyhound One, a small platoon that's attempting to maintain order in the overrun city of Danforth. But as we saw during a demo of Lifeline at PAX East 2014, that doesn't mean that the DLC will shy away from what made the original game so special: exploring the psychological effects of dealing with the undead. State of Decay: Lifeline, the second expansion and the first story-based add-on for Undead Labs' hit Xbox Live Arcade title, turns the tables on State of Decay by putting the player on the military side of humanity's efforts to repel the zombie threat.
